00:00
00:00
EntropicOrder
Programming and designing games since 2000. Partnered with Zeebarf on ClickShakeGames.

Male

Game Developer

Ohio

Joined on 4/21/00

Level:
10
Exp Points:
973 / 1,110
Exp Rank:
67,602
Vote Power:
5.21 votes
Rank:
Civilian
Global Rank:
> 100,000
Blams:
21
Saves:
6
B/P Bonus:
0%
Whistle:
Normal
Trophies:
11
Medals:
111

Comments

Just about to play the game, but I wanted to say that the polygon point test you linked to (as well as some of the pages it in turn links to) is quite the nice find!

Also, the game thumbnail thing that Tom does can only be done in the forums, I believe. It's done by posting the game page's link 'as is' (i.e. without any html).

For the thumbnail just post it like so:

<a href="http://www.newgrounds.com/portal/view/523677">http://www.newgrounds.com/portal/view /523677</a>

I dunno if it works on news pages tho...

your game is awesome!

congrats on the game, it was lots of fun. really interesting hearing this little post on some of the inside work to it, i dont seem to stumble upon posts like this often on NG

releasing the level editor along with the game could've been a really cool way to give it longer life, although I'm sure that would've added loads of extra work to the development..

do you use any calculations to determine whether a level is actually "finishable" or not, or do you just need to test it and make sure there isn't a way to "trap" yourself through changer-misuse?