This is some of the best Flash advice I've ever read. I have quite a few unfinished games and cartoons lying around as well. Thanks a lot! And I'll play and review your game as a thank you gift, lol.
Programming and designing games since 2000. Partnered with Zeebarf on ClickShakeGames.
Male
Game Developer
Ohio
Joined on 4/21/00
This is some of the best Flash advice I've ever read. I have quite a few unfinished games and cartoons lying around as well. Thanks a lot! And I'll play and review your game as a thank you gift, lol.
Thanks! I learned the hard way when I lost my work so hopefully my advice helps some not make the same mistake I did.
Man... all of those examples fitted on me.. :(
Got dozens of half-finished stuff.
Started with something too big.
Brainstorming while doing it, or just taking a break from it...
I suck at life...
Don't be too down on yourself. Seriously, lots of people fall into the examples. You just gotta ask yourself what your priorities are, and if finishing up Flash projects is one of them, then buckle down and hammer one home.
i agree with your points however, creating and not finishing projects is not a complete waste of time at least you probaly learned something.
True, true.
I completely agree with your points, and find myself constantly doing the Brainstorming thing. I always start thinking of new things while working. However, I guess that if it seems done, don't try to fancy it up any more.
Lambtaco
Good job luring people in to see your game using advice. I try to do most of that stuff but >2/3 of my projects never get finished.
EntropicOrder
It takes a lot of persistance to finish up a task, especially if you're doing it in your free time on top of school, work, family, etc. I think it's something that affects the best of us.